Ada Wong RE4HD project update
The Ada Wong love continues this week, this time from the guys over at the RE4HD Project.
Here are some bullet points from Albert’s post:
WEAPONS
- Hi-poly inventory models (they are the same models the game uses in the Merchant store)
- Examine view 3D models used in-game (this feature already was included in the latest release but I’ve optimized them a bit more)
- New re-created textures for the Examine view have been applied to the Inventory and in-game weapon models
ADA’S CHARACTER MODEL
- Corrected some clipping issues with her neck ribbon
- Hi-poly hands for all the weapons (She still had the low-poly PS2 hands!)
- Re-created textures
- Imported textures and gun models to the cut-scenes
Check out the entire post for detailed screenshots and comparisons here.